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Author Topic: Our own 7 Days 2 Die server  (Read 2323 times)

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Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #60 on: November 01, 2023, 04:25:11 pm »
Just a little update news.

Added mod = Faster bicycle.  The name speaks for itself.

Updated mod = 3 Slot Forge.  Should now work with admin forge from admin block mod.  Thanks KT.  :tup:

Updated mod = CJ's Super Tools and Weapons.  Added a couple of new items and adjusted a few more recipes.  Also fixed the info page for the Repeater Crossbow.
Aggressor.  A shock buffed 9mm pistol.
Super Pickax.  A buffed steel pickax.

Just a note.  CJ's Super Tools, Weapons and Traps are very overpowered, late game items.  Thus, why they seem to have such high resource requirements.  They are worth the effort to grind for.  But if anyone has a favorite default tool or weapon that they want to have a buffed version of and it's not already in the mod, I am taking requests.

You won't need to update your modpack when joining the server.  But if you plan to play single player, you will need to download the update to see the new changes.
« Last Edit: November 01, 2023, 04:34:01 pm by Sandman[SA] »

Offline KT 💣 KλBoƠM

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Re: Our own 7 Days 2 Die server
« Reply #61 on: November 03, 2023, 04:09:51 am »
A little heads up for upcoming 7D2D players using mods.  They will be changing the way the game loads mods in the near future.  So instead of putting your mods in the games route directory, you will have to start using the following directory.

C:/Users/[USER NAME]/AppData/Roaming/7DaysToDie/Mods

You can start using it now if you want.  It won't hurt anything.  And you will be ahead of the game when the new change takes effect.

AH so on my SSD main drive that Dave tells me to have no games on :P

Did you see my "castle" by the lake that I was so tired from being on the server so late that I forgot to put a door to get into it? lol

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #62 on: November 06, 2023, 12:36:55 am »
AH so on my SSD main drive that Dave tells me to have no games on :P

There will always be game saves going on your boot drive.  Regardless of where your actual games are stored.  But yeah.

Did you see my "castle" by the lake that I was so tired from being on the server so late that I forgot to put a door to get into it? lol

I did.  I couldn't find an entrance.  So, I made one.  It's 2 vault doors thick.  lol. 

By the way, I have been working on a pretty big castle POI called Castle Keep ironically.  It's at least twice the size of yours though.  I'll try to setup a walk through for you some day.

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #63 on: November 12, 2023, 08:07:28 pm »
Another new mod added to the server.

Health and Stamina mod.  When maxed out, can boost health and stamina up 500 above the default 200.  It will cost the user 50 XP points each to upgrade that.  You can find them in your health skill points.

As usual, clients on the server won't need to update their mod pack to see this.

I am thinking about adding a boat mod to the server if anyone is interested.  But that will require the mod to be installed on both server and client for it to work.
« Last Edit: November 12, 2023, 08:56:23 pm by Sandman[SA] »

Offline KT 💣 KλBoƠM

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Re: Our own 7 Days 2 Die server
« Reply #64 on: November 16, 2023, 12:15:14 pm »
Another new mod added to the server.

Health and Stamina mod.  When maxed out, can boost health and stamina up 500 above the default 200.  It will cost the user 50 XP points each to upgrade that.  You can find them in your health skill points.

As usual, clients on the server won't need to update their mod pack to see this.

I am thinking about adding a boat mod to the server if anyone is interested.  But that will require the mod to be installed on both server and client for it to work.

That sounds really cool! I need to come back in! Been busy lately and still have to work on my apartment clutter but ... want to jump in and do more and such :)

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #65 on: November 16, 2023, 07:04:51 pm »
That sounds really cool!

Which sounds cool to you?

Offline KT 💣 KλBoƠM

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Re: Our own 7 Days 2 Die server
« Reply #66 on: November 17, 2023, 07:33:52 pm »
That sounds really cool!

Which sounds cool to you?

ALL of it but especially the Health and Stamina mod!

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #67 on: November 18, 2023, 03:50:14 pm »
The health and stamina mod is installed.  But I want to work on the boating mod a little before I try it on the server.

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #68 on: November 19, 2023, 10:23:54 pm »
Another new mod added to the server.

Lighted Junk Turret mod.  When you deploy a junk turret, (any junk turret) it will have a bright flashlight stuck to the end of the barrel that will pan back and forth with the weapon.  The flashlight is not available when you're holding the turret.  Only when deployed.  No mod is required for this.  It's there by default.

As usual, clients on the server shouldn't need to update their mod pack to see this.

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #69 on: November 20, 2023, 10:35:22 pm »
As of today's patch A21.2, the mod OCB Stop Fuel Waste has broken.  Please remove this mod from your mods folder.  It will be removed from the server until farther notice.




Edit:  Attached below is the updated version of the stop fuel waste mod.  Please replace it with this one.
« Last Edit: November 20, 2023, 10:52:51 pm by Sandman[SA] »

Offline KT 💣 KλBoƠM

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Re: Our own 7 Days 2 Die server
« Reply #70 on: November 21, 2023, 05:27:04 pm »
Another new mod added to the server.

Lighted Junk Turret mod.  When you deploy a junk turret, (any junk turret) it will have a bright flashlight stuck to the end of the barrel that will pan back and forth with the weapon.  The flashlight is not available when you're holding the turret.  Only when deployed.  No mod is required for this.  It's there by default.

As usual, clients on the server shouldn't need to update their mod pack to see this.

That is cool!!!! That will LOOK cool too!

As of today's patch A21.2, the mod OCB Stop Fuel Waste has broken.  Please remove this mod from your mods folder.  It will be removed from the server until farther notice.

Edit:  Attached below is the updated version of the stop fuel waste mod.  Please replace it with this one.

I will have to remember to do that. Right now feeling under the weather. Been up and down in temps here. Perfect storm for getting sick.

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #71 on: December 03, 2023, 07:03:29 pm »
New mod added.

Better Vehicles AC & Heater

Basically, you finally get environmental protection from the elements while in any vehicle that you can operate.  This includes hot, cold, rain and snow.  Not radiation though.  And it applies to ANY vehicle.

 And as usually, only server side needs it.  Clients won't need to download it.

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #72 on: December 13, 2023, 10:22:35 pm »
New mod added today.

Wire Length

This mod allows you to run wires to any preset length.  Default is 15 blocks.  This mod doubles that to 30 blocks.  I changed it to 50 blocks.  So, you can now use existing telephone poles to run wires from a distant power source to your base without worry.  Or light up streetlights in your area with power from your base.

As usual, this is an XML mod that is server friendly.  Users shouldn't need to download it.

Offline KT 💣 KλBoƠM

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Re: Our own 7 Days 2 Die server
« Reply #73 on: December 22, 2023, 05:22:21 am »
Nice! And no reset of the server so I can keep building while enjoying these new mods?

Offline Sandman[SA]

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Re: Our own 7 Days 2 Die server
« Reply #74 on: December 22, 2023, 11:12:55 pm »
Nice! And no reset of the server so I can keep building while enjoying these new mods?

Yup.  You can keep building.  And since you have admin, you can also learn how to save your work for a potential future POI if you want.

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