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3536 Posts in 238 Topics by 30 Members - Latest Member: Kodiac May 06, 2025, 04:53:43 pm
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Recent Posts

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71
Server Announcments / Re: Our own 7 Days 2 Die server
« Last post by KT 💣 KλBoƠM on July 12, 2024, 09:05:37 pm »
I have FINALLY figured it out!  Well, the part about the new traders kicking you out on horde night.  You need a trader_teleport entity inside the base grounds.  I didn't understand how to use this before.  But now I do.  It's really interesting how the Devs used this entity block.  Placing 10 or more of varying sizes in very strategic places.  I assume that it's to prevent players from using exploits and building up against or inside a trader base?

I've tested this on my testing server and it's working perfectly.  The new traders will no longer kick you out on horde night when the trader open 24/7 mod is active.  Without it, you will get kicked out every night.  lol.  The next map reset will have the fixed trader bases.

So you fixed it?
72
Now that the windows 10 source code leaked, give a few years to ReactOs and itt’l be insane

YAY! ;D 
73
General Discussion / Re: Katie's Cancer Journey (Dec 2023 - 2028)
« Last post by KT 💣 KλBoƠM on July 12, 2024, 09:03:05 pm »
Have a nice radiation sesh

I can officially say I have tats now but just are just dots but are the same thing as real tats. They are to mark the areas to be radiated.

They say I will know soon when I start but it will definitely be within the next couple weeks. And yes some of the days will fall on my Chemo days.
74
Geek / Games Discussion / Re: KT's Cyber Security Thread
« Last post by KT 💣 KλBoƠM on July 12, 2024, 09:01:13 pm »
Data Breaches

Zotac's Big Mistake | Consumer Warranty & Business Data Exposure (Jul 6, 2024)


Scam Warning: MSI Exposes 600,000+ Warranty Records (Jul 12, 2024)


OneEyed told me about this
75
Now that the windows 10 source code leaked, give a few years to ReactOs and itt’l be insane

Are you serious?  Got any proof of this?  If that's true, this could be very bad for all current Windows 10 users.  As that will open doors for hackers worldwide.

On the plus side, it would mean that MS must patch the vulnerabilities while it's still supported.
76
Now that the windows 10 source code leaked, give a few years to ReactOs and itt’l be insane
77
If someone wants to try gaming on Linux, here are some answers.

78
General Discussion / Re: Katie's Cancer Journey (Dec 2023 - 2028)
« Last post by Kodiac on July 08, 2024, 05:58:46 am »
Have a nice radiation sesh
79
If anyone wants to setup a VM (virtual machine) to test or run other OS's, here is how you do it.



80
Server Announcments / Re: Our own 7 Days 2 Die server
« Last post by Sandman[SA] on July 05, 2024, 06:29:53 pm »
I have FINALLY figured it out!  Well, the part about the new traders kicking you out on horde night.  You need a trader_teleport entity inside the base grounds.  I didn't understand how to use this before.  But now I do.  It's really interesting how the Devs used this entity block.  Placing 10 or more of varying sizes in very strategic places.  I assume that it's to prevent players from using exploits and building up against or inside a trader base?

I've tested this on my testing server and it's working perfectly.  The new traders will no longer kick you out on horde night when the trader open 24/7 mod is active.  Without it, you will get kicked out every night.  lol.  The next map reset will have the fixed trader bases.
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