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It's been a few days and we have been finding random bugs and other issues with the change over to the latest stable. Bdub Vehicles, Sonja's speeder bike, SM militant turrets and CJ's super traps were the bulk of the latest bugs. Some coding changes in the game caused some undesired effects. Nothing "game breaking" but were not working as intended. Custom vehicles had no sound, and traps had no model when trying to place them. Also, one custom prefab had an old school zombie closet that is no longer supported in the current stable. It would trigger a console error when the closet door got broken. Those have been patched out and is in the latest mods pack.